Insights - Series Article on LED Displays for Rental & Stage
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Over the years, lighting has become an integral part of stage design. With the introduction of LED screens, the world of stage design was revolutionized. LED screens have been used to display dynamic images and animations in performances, making the audience connect better with the performance. But what is the history of LED screens in stage design?
Early Beginnings
The first LED screen was invented in 1962 by Nick Holonyak Jr, an American engineer. However, it was only in the 1990s that LED screens started to be used in stage design. The first large-scale LED video wall was used by rock band U2 during their 1997 PopMart tour stage. These screens were relatively low resolution, but they opened up a whole new world of possibilities for stage design.
LED walls on the stage in the early years · U2 1997 Tour
Advancements in the 2000s
In the early 2000s, LED technology began to evolve rapidly, leading to the development of high-resolution LED screens capable of displaying full-color images and videos. These screens were used for everything from concerts and live events to corporate presentations and trade shows.
As technology continued to advance, LED displays have grown even more, providing designers with new and exciting ways to create immersive and engaging performances. LED walls, in particular, became increasingly popular in the mid-2000s, providing a cost-effective alternative to traditional projection screens.
In the early 2010s – Instead of using three individual diodes to make up one pixel, LED technology shifted to surface-mounted diodes (SMDs); this enables lower pixel pitches to become possible. They allowed for a more immersive experience for the audience and gave designers the freedom to create stunning visuals that were not possible before.
LED walls on stage · Showcase from VisionMax
Recent developments
Today, LED screens have become an essential part of stage design and continue to evolve. With advancements such as flexible LED screens and transparent LED screens, the possibilities for stage design are endless. LED screens have made it possible to create stunning visuals that can transport the audience to a different world, making the performance a truly unforgettable experience.
Transparent LED walls for the Winter Olympics · Image from the Internet
In conclusion, the history of LED screens in stage design is relatively short but significant. From low-resolution screens to high-resolution LED video walls, LED screens have revolutionized the world of stage design. As technology continues to evolve, LED screens will undoubtedly continue to play a crucial role in creating immersive and unforgettable performances.
Next post: From Blah to Wow: How LED Displays Can Turn Live Events into Unforgettable Experiences
A video wall is a special multi-monitor setup that consists of multiple computer monitors, video projectors, or television sets tiled together contiguously or overlapped in order to form one large screen. Typical display technologies include LCD panels, Direct View LED arrays, blended projection screens, Laser Phosphor Displays, and rear projection cubes. Jumbotron technology was also previously used. Diamond Vision was historically similar to Jumbotron in that they both used cathode-ray tube (CRT) technology, but with slight differences between the two. Early Diamond vision displays used separate flood gun CRTs, one per subpixel. Later Diamond vision displays and all Jumbotrons used field-replaceable modules containing several flood gun CRTs each, one per subpixel, that had common connections shared across all CRTs in a module; the module was connected through a single weather-sealed connector.[1][2][3][4][5][6][7][8]
Screens specifically designed for use in video walls usually have narrow bezels in order to minimize the gap between active display areas, and are built with long-term serviceability in mind.[9] Such screens often contain the hardware necessary to stack similar screens together, along with connections to daisy chain power, video, and command signals between screens.[10] A command signal may, for example, power all screens in the video wall on or off, or calibrate the brightness of a single screen after bulb replacement (in Projection-based screens).
Reasons for using a video wall instead of a single large screen can include the ability to customize tile layouts, greater screen area per unit cost, and greater pixel density per unit cost, due to the economics of manufacturing single screens which are unusual in shape, size, or resolution.
Video walls are sometimes found in control rooms, stadiums, and other large public venues. Examples include the video wall in Oakland International Airport's baggage claim,[11] where patrons are expected to observe the display at long distances, and the 100 screen video wall at McCarran International Airport, which serves as an advertising platform for the 40 million passengers passing through airport annually.[12] Video walls can also benefit smaller venues when patrons may view the screens both up close and at a distance, respectively necessitating both high pixel density and large size. For example, the 100-inch video wall located in the main lobby of the Lafayette Library and Learning Center has enough size for the distant passerby to view photos while also providing the nearby observer enough resolution to read about upcoming events.[13]
Simple video walls can be driven from multi-monitor video cards, however more complex arrangements may require specialized video processors, specifically designed to manage and drive large video walls.[9] Software-based video wall technology that uses ordinary PCs, displays and networking equipment can also be used for video wall deployments.[14][15]
The largest video wall as of 2013 was located at the backstretch of the Charlotte Motor Speedway motorsport track. Developed by Panasonic, it measures 200 by 80 feet (61 by 24 m) and uses LED technology. The Texas Motor Speedway installed an even larger screen in 2014, measuring 218 by 125 feet (66 by 38 m).[16]
Video walls are not limited to a single purpose but are now being used in dozens of different applications.
Controllers
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Rear projection displays with narrow mullions.A video wall controller (sometimes called “processor”) is a device that splits a single image into parts to be displayed on individual screens. Video wall controllers can be divided into groups:
Hardware-based controllers are electronic devices built for specific purpose. They usually are built on array of video processing chipsets and do not have an operating system. The advantage of using a hardware video wall controller is high performance and reliability. Disadvantages include high cost and the lack of flexibility.
The most simple example of video wall controller is single input multiple outputs scaler. It accepts one video input and splits the image into parts corresponding to displays in the video wall.[17]
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Most of professional video wall displays also have built-in controller (sometimes called an integrated video matrix processor or splitter). This matrix splitter allows to “stretch” the image from a single video input across all the displays within the whole video wall (typically arranged in a linear matrix, e.g., 2x2, 4x4, etc.). These types of displays typically have loop-through output (usually DVI) that allows installers to daisy-chain all displays and feed them with the same input. Typically setup is done via the remote control and the on-screen display. It is a fairly simple method to build a video wall but it has some disadvantages. First of all, it is impossible to use full pixel resolution of the video wall because the resolution cannot be bigger than the resolution of the input signal. It is also not possible to display multiple inputs at the same time.[18]
Software-based PC & video-card controllers is a computer running an operating system (e.g., Windows, Linux, Mac) in a PC or server equipped with special multiple-output graphic cards and optionally with video capture input cards. These video wall controllers are often built on industrial-grade chassis due to the reliability requirements of control rooms and situational centers. Though this approach is typically more expensive, the advantage of a software-based video wall controller vs the hardware splitter is that it can launch applications like maps, VoIP client (to display IP cameras), SCADA clients, Digital Signage software that can directly utilize the full resolution of the video wall. That is why software-based controllers are widely used in control rooms and high-end Digital Signage.[19] The performance of the software controller depends on both the quality of graphic cards and management software. There are a number of multi-head (multiple output) graphic cards commercially available. Most of general purpose multi-output cards manufactured by AMD (Eyefinity technology), NVidia (Mosaic technology) support up to 6-12 genlocked outputs.[citation needed] General purpose cards also do not have optimizations for displaying multiple video streams from capture cards. To achieve larger number of displays or high video input performance one needs to use specialized graphic cards (e.g. Datapath Limited, Matrox Graphics, Jupiter Systems).[20][21][22][23] Video wall controllers typically support bezel correction (outside frame of monitor) to correct for any bezel with LED displays or overlap the images to blend edges with projectors.
Matrix, grid and artistic layouts
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4x3 video wall under construction.The integrated video wall scalers are often limited to matrix grid layouts (e.g., 2x2, 3x3, 4x4, etc.) of identical displays. Here the aspect ratio remains the same but the source-image is scaled across the number of displays in the matrix. More advanced controllers enable grid layouts of any configuration (e.g., 1x5, 2x8, etc.) where the aspect ratio of the video wall can be very different from that of individual displays. Others enable displays to be placed anywhere within the canvas, but are limited to portrait or landscape orientation. The most advanced video wall controllers enable full artistic control of the displays, enabling a heterogeneous mix of different displays as well as 360deg multi-angle rotation of any individual display within the video wall canvas.
Multiple simultaneous sources
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Advanced video wall controllers will allow you to output multiple sources to groups of displays within the video wall and change these zones at will even during live playback. The more basic scalers only allow you to output a single source to the entire video wall.
Network video wall
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Some video wall controllers can reside in the server room and communicate with their "graphics cards" over the network. This configuration offers advantages in terms of flexibility. Often this is achieved via a traditional video wall controller (with multiple graphics cards) in the server room with a "sender" device attached to each graphics output and a "receiver" attached to each display. These sender/receiver devices are either via Cat5e/Cat6 cable extension or via a more flexible and powerful "video over IP" that can be routed through traditional network switches. Even more advanced is a pure network video wall where the server does not require any video cards and communicates directly over the network with the receiver devices.[24]
Windows-based Network video walls are the most common in the market and will allow a much better functionality.[25]
A network configuration allows video walls to be synchronized with individual digital signs. This means that video walls of different sizes and configurations, as well as individual digital displays can all show the same content at the same time, referred to as 'mirroring'.[citation needed]
Transparent video walls
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Transparent video walls combine transparent LCD screens with a video wall controller to display video and still images on a large transparent surface. Transparent displays are available from a variety of companies and are common in retail and other environments that want to add digital signage to their window displays or in store promotions. Bezel-less transparent displays can be combined using certain video wall controllers to turn the individual displays into a video wall to cover a significantly larger surface.[26]
Rendering clusters
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See also
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References
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